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Simple Superheroes Update 

Hello <<First Name>> <<Last Name>>,

A quick update. Hope you enjoy it!

CanGames

Wow, CanGames was a blast! Saturday I ran two “kids” games, one for a group of boys the other for a group of girls (both ages 9-11). The girls battled the Emerald Hawk, stopping her from robbing a charity banquet, and figured out who put her up to it.
The boys stopped a jewellery store robbery and then battled Thunderfist in the Museum of Artifice. Turns out Thunderfist was hired as a distraction of a mastermind seeking to free a diabolical creature from an ancient tablet.
Both of these are micro-scenarios that may find there way into ISSUE #0 if we reach some of our stretch goals.

Kickstarter

Speaking off if you haven’t already done so please take a look at the kickstarter page. We need your support, and I am very grateful to the 27 backers who have already pledged.
I’ve always found running Simple Superheroes for kids to be a pile of fun. They have very vivid imaginations and it shows! And a good RPG is all about imagination.

That evening I ran Issue #3 Motorcycles & Lasers. This is the first scenario that really delves into the criminal underworld of New Carthage. Our heroes stuck in the middle of a gang war between the Black Bullets, motorcycle gang carrying high tech gear, and the established criminal organizations. This issue has a lighthearted-ness to it that makes it a lot of fun to run, and it works great for vigilante street level heroes. 
The players created some characters that really opened up the narrative. Blackbird (the young sidekick of the famed Nightmaster) had fantastic detective Talent was supported by Taz’s reporter Talent, bought a bunch of the criminal interactions to the for. While Voltage’s hacking abilities and Rune’s relation to Dr. Newton revealed a bunch of information from another side. (Dr. Newton is a key figure in Issue #2)

Sunday morning I ran Issue #1 wherein Professor Adrakis the master of genetic engineering is revealed to be villainous and (in this instance) the government and Task Force Alpha are shown to be not so bad. It’s a great Issue to introduce characters who have just gained there powers and we had several players do just that.

Sunday afternoon I ran a high powered “global” game “The Twisted Legion.” While I love the kind of stories that lower-powered games allow, its really great to “cut loose” and play higher powered games – I think it was the perfect end to a great convention.
I had a ton of fun playing the various copies of Legion, and the story ended with a bang – the heroes ripping apart an escaping alien spacecraft!

Hope to see some of you at next years CanGames, at GenCon or Origins, and at local meetups.
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