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FLYING OAK GAMES

ScourgeBringer Open Development - Issue #42

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What have we been up to this week?

Hey! Here is your special ScourgeBringer newsletter delivery! The 42nd issue!

Previously on ScourgeBringer: we progressed on the weapon system and started to implement and playtest it in-game.


Last week, we made little to no progress. 😂

This was mostly due to the fact that I've been sick the whole week and stuck under a blanket at home. 🤒 Florian progressed on enemy designs a lot, but nothing could be integrated yet.

Today's newsletter is quite early, but that's because we will be off next week for the end of the year holidays. So now is a good time to wish you to spend some quality time with your close ones!

We will be back early January, but the next newsletter issue is set to January 7.

We will have lots of good news to announce next year, so be sure to stay tuned!

Thank you very much for your support throughout 2018, and wishing you the best, and see you next year!

Cheers,
Thomas

How is our budget doing?

Every week, we update our production budget based on our initial budget and our ongoing revenues.

ScourgeBringer budget is counted in "months of subsistence" instead of money. We believe that it is a more understandable way to explain how budgets are constructed and consumed.

Our remaining budget is: 5.62 months (24.43 weeks)*

  • So far, we consumed -9.66 months (-42 weeks) from working of this project;
  • And we consumed -1.22 months (-5.30 weeks) from investing (e.g. buying hardware, paying for services...);
  • We also earned back +4.50 months (+19.57 weeks) from our ongoing revenues (e.g. NeuroVoider & Boo! Greedy Kid sales, contract work...).

Our initial budget for ScourgeBringer was 12 months when we started.

For a more detailed breakdown of our budget construction, you can refer to the first issue of this newsletter.
*1 week = 0.23 month (based on a 365-day year and a 7-day week)

The weekly Twitch stream

Every Wednesdays (afternoon Pacific time / evening European time), Thomas shows our progress with a development stream.

There was no stream last week! Weekly streams are going to be replaced by another video format. Stay tuned!


Follow Thomas on Twitch »

Browse through all replays »

Join our Discord server!

Come chat with us about pizza, give us your feedback, or be a silent observer.

Join our server »

Follow us on Twitter!

Witness our day-to-day work and struggles, possibly including GIFs of cats.

Follow Florian »
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