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FLYING OAK GAMES

ScourgeBringer Open Development - Newsletter #91

What Have We Been Up To?

IT'S TIME TO GET HYPE, <<Nickname / name>>! 

🎉We will be releasing Early Access to both Steam and the Xbox Game Pass for PC this Thursday, February 06, 2020! 🎉

Don't forget to wishlist if you haven't already: https://store.steampowered.com/app/1037020

Again, If you create content and would be interested in making some content for ScourgeBringer, we would love to hear from you! You can write to us over on our shiny new email: contentcreators@dearvillagers.com! ❤️ 
 
From the previous newsletter: putting the finishing touches on Early Access build (beta). 


Scourgebringer News

Last week, we have been putting the final touches to Early Access. YES, HAVE WE SAID THAT ENOUGH TIMES?! It's a hype week for us!

I mean... just look at the tease of this trailer we have upcoming!



What will you receive if you buy Early Access right away?

There are 3 worlds to play through in ScourgeBringer (Alpha access had just 2). In addition, we have also implemented a proper tutorial level. This will not only explain how the game will work but introduce something we're very excited to showcase: story lore! We will also have achievements, localization to several languages, and Steam Cards.

What's Next?


We will monitor how the Early Access beta build will perform and tasks will be dependent on this. 

How is our budget doing?

Every week, we update our production budget based on our initial budget and our ongoing revenues.

ScourgeBringer budget is counted in "months of subsistence" instead of money. We believe that it is a more understandable way to explain how budgets are constructed and consumed.

Our remaining budget is: 2.78 months (12.08 weeks)*

  • So far, we consumed -23.00 months (-100 weeks) from working of this project;
  • And we consumed -1.22 months (-5.30 weeks) from investing (e.g. buying hardware, paying for services...);
  • We also earned back +15.00 months (+65.21 weeks) from our ongoing revenues (e.g. NeuroVoider & Boo! Greedy Kid sales, contract work...).

Our initial budget for ScourgeBringer was 12 months when we started.

For a more detailed breakdown of our budget construction, you can refer to the first issue of this newsletter.
*1 week = 0.23 month (based on a 365-day year and a 7-day week)

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